Arc Raiders Expedition Projects Guide
Arc Raiders' voluntary progression reset system. The 5th Expedition departure window runs September 8-29, 2026 (closes 10:00 CEST, no Last Call), and quest resets are now opt-in. After it ends, Embark is pausing Expeditions until early 2027 for a larger overhaul.
What Are Expedition Projects?
Expedition Projects represent Arc Raiders' innovative approach to progression resets. Rather than forcing mandatory wipes that erase all player progress, Embark Studios has created a voluntary reset mechanic that allows players to choose when (and if) they want to reset their character.
This system is designed to keep the game fresh and competitive while respecting the time investment players have made in building their characters. As Virgil, the game's design director, explains: completing an Expedition Project gives you exclusive rewards and permanent account benefits without giving you any combat advantage over players who haven't reset.
How Expedition Projects Work
Construction Phase (~60 Days)
Players at level 20 and above contribute materials and resources toward project completion. Work together with the community to advance through all 6 project phases during this 8-week period.
Departure Window
After construction completes, a departure window opens. Earlier Expeditions used a 5-day or two-week window with a Last Call popup for late sign-ups. The 5th Expedition extends the window to three weeks (September 8-29, 2026) but removes Last Call entirely, so sign up before the cutoff. Since Live Update 1.45.0, you choose whether your quests reset when you depart.
Seasonal Cycles
Expeditions have run roughly every two months. Complete multiple Expeditions to stack permanent buffs and collect exclusive cosmetics. After the 5th Expedition, the cycle pauses until early 2027; consecutive buffs persist through the pause and partial Caravan progress converts to Ermal Vouchers.
5th Expedition Rewards & Buffs
Completing the 5th Expedition provides permanent account unlocks and consecutive buffs for your next Raider. Earlier Expeditions awarded the Patchwork outfit (Third Expedition) and the first tier of the Zenith outfit (Fourth Expedition).
Permanent Rewards
- +12 Stash Space: Expedition stash bonus now capped at 60 slots total
- Up to 15 Bonus Skill Points: with catch-up for players who missed earlier Expeditions
- The Complete Zenith Outfit
- Mystery Rewards
- Expedition Indicator Icon: upgrades with each completed Expedition
Consecutive Expedition Buffs (Resets If Skipped)
- XP Boost: 5% (1st) → 10% (2nd) → 15% (3rd)
- Scrappy Materials Boost: 6% (1st) → 12% (2nd) → 18% (3rd)
- Repair Value Increase: 60% (1st) → 70% (2nd) → 80% (3rd)
What Happens When You Reset
When you complete an Expedition Project and reset your character, certain progression is wiped while other elements are permanently preserved.
This Will Be Reset
- Stash upgrade progress
- Inventory items
- Blueprints
- Coins
- Player level
- Skill points
- Raider den progress
- Workshop progress
- Quests (optional since the 5th Expedition)
This Will Be Kept
- Unlocked maps
- Unlocked workshop stations
- Codex entries
- Cred (retired: unspent Cred expires October 8, 2026)
- Raider Deck progress (moves to the Legacy Pass with Frozen Trail)
- Active leaderboards
- Trials
- Cosmetics (earned & purchased)
- Personal event progress
- Bonus skill points from expeditions
- Bonus stash slots from expeditions
The 6 Project Phases
Each Expedition consists of 6 phases that require substantial material contributions. Phase names stay the same between Expeditions, but the specific items change each time. The amounts below are the 5th Expedition requirements (September 2026).
Foundation phase requirements: Building the base structure (5th Expedition requirements):
- Metal Parts x150
- Plastic Parts x100
- ARC Alloy x80
- Magnet x15
Core Systems phase: Wiring, ventilation, and power supply (5th Expedition requirements):
- Durable Cloth x30
- Duct Tape x25
- Mechanical Components x20
- Voltage Converter x10
Framework phase: Walls, roofs, and core systems installation (5th Expedition requirements):
- ARC Circuitry x20
- Speaker Component x15
- Bastion Cell x5
- Magnetic Accelerator x3
Outfitting phase: Storage, workbenches, and high-tier ARC components (5th Expedition requirements):
- Radio x2
- Advanced Mechanical Components x5
- Lance's Mixtape (5th Edition) x3
- Rocketeer Driver x3
Loading phase: Donate items worth the specified coin values to stock the caravan (5th Expedition requirements):
- Combat Items (Coin Value) 200,000
- Survival Items (Coin Value) 100,000
- Provisions (Coin Value) 150,000
- Materials (Coin Value) 300,000
Note: Donate items to the Expedition caravan worth the listed coin values.
Combat Items: Weapons, ammo, and combat gear
Survival Items: Medical supplies, tools, and survival equipment
Provisions: Food, water, and consumables
Materials: Crafting materials and repair components
Departure: no additional materials required. Your caravan is ready!
Departure Window: April 28 – May 4, 2026 (5 days). Opens at 13:00 CEST on April 28, closes at 09:00 CEST on May 4.
Skill Point Challenge: Deal damage with any weapon or gadget (outside the practice range) during the window to earn up to +5 Skill Points. No stash value required.
What Happens: Your Raider departs beyond the Rust Belt forever. All items in your stash are wiped.
Permanent Rewards: +12 stash space (316 total after 3rd), Patchwork Outfit (Evolved), Scrappy Turban, Expedition Indicator Icon, and consecutive buffs up to 15% XP / 18% Scrappy Materials / 80% Repair Value.
Full details: A Triumphant Exit — Third Expedition guide
Expedition Rewards
Permanent Unlocks
Earn account-wide permanent unlocks including tutorial skips and quality-of-life improvements for future playthroughs.
Unique Cosmetics
Receive exclusive cosmetic rewards for each Expedition completion to showcase your dedication.
Account Buffs
Gain stacking account buffs for subsequent playthroughs (up to a cap). These provide convenience without combat advantages.