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Compare Weapons Side-by-Side: Click the "Compare" button on any weapon card to add it to the comparison tool (up to 4 weapons). Compare damage, range, fire rate, and other stats to find your perfect loadout.
Anvil
Pistols

Anvil

Uncommon
Ammo Heavy Ammo
Fire Mode Single-Action
Damage 40
Range 50.2
Fire Rate 16.3
Magazine 6
ARC Penetration

Strong

Best Use Case

High single-target damage, excellent against heavy ARCs

Special Note

One of the best pistols in the game, great backup weapon

Arpeggio
Assault Rifles

Arpeggio

Uncommon
Ammo Medium Ammo
Fire Mode 3-Round Burst
Damage 9.5
Range 55.9
Fire Rate 18.3
Magazine 24
ARC Penetration

Medium

Best Use Case

Mid-range burst fire, good for controlled engagements

Bobcat
Submachine Guns

Bobcat

Epic
Ammo Light Ammo
Fire Mode Full-Auto
Damage 6
Range 44
Fire Rate 66.7
Magazine 20
ARC Penetration

Weak

Best Use Case

Close-quarters rapid fire, mobility-focused playstyle

Burletta
Pistols

Burletta

Uncommon
Ammo Light Ammo
Fire Mode Semi-Auto
Damage 10
Range 41.7
Fire Rate 28
Magazine 12
ARC Penetration

Weak

Best Use Case

Basic backup sidearm for emergencies

Equalizer
Special

Equalizer

Legendary
Ammo Energy Ammo
Fire Mode Full-Auto
Damage 8
Range 68.6
Fire Rate 33.3
Magazine 50
ARC Penetration

Very Strong

Best Use Case

Experimental energy weapon, high-tech ARC elimination

Special Note

Unique energy-based damage system, rare ammunition

Ferro
Battle Rifles

Ferro

Common
Ammo Heavy Ammo
Fire Mode Break-Action
Damage 40
Range 53.1
Fire Rate 6.6
Magazine 1
ARC Penetration

Strong

Best Use Case

High-damage single-shot break-action, precision mid-range combat

Hairpin
Pistols

Hairpin

Common
Ammo Light Ammo
Fire Mode Slide-Action
Damage 20
Range 38.6
Fire Rate 9
Magazine 8
ARC Penetration

Weak

Best Use Case

Lightweight backup pistol with decent damage

Il Toro
Shotguns

Il Toro

Uncommon
Ammo Shotgun Ammo
Fire Mode Pump-Action
Damage 63
Range 20
Fire Rate 14.3
Magazine 5
ARC Penetration

Weak

Best Use Case

Devastating close-range damage, room clearing

Special Note

Fires 7 pellets of 9 damage (63 total). Magazine grows from 5 to 8 rounds through upgrade tiers.

Jupiter
Sniper Rifles

Jupiter

Legendary
Ammo Energy Ammo
Fire Mode Bolt-Action
Damage 60
Range 71.7
Fire Rate 7.7
Magazine 5
ARC Penetration

Very Strong

Best Use Case

Extreme long-range precision, high-value target elimination

Special Note

Buffed in Patch 1.17.0: ADS magnification improved ~1.9x→~2.2x, equip time 1.2s→1.05s, unequip time 0.9s→0.75s. Excellent for ARC weak point targeting.

Kettle
Assault Rifles

Kettle

Common
Ammo Light Ammo
Fire Mode Semi-Auto
Damage 8.5
Range 42.8
Fire Rate 26
Magazine 20
ARC Penetration

Weak

Best Use Case

Budget assault rifle for early game

Special Note

Nerfed in Patch 1.17.0: base damage reduced from 10 to 8.5.

Osprey
Sniper Rifles

Osprey

Rare
Ammo Medium Ammo
Fire Mode Bolt-Action
Damage 45
Range 80.3
Fire Rate 17.7
Magazine 8
ARC Penetration

Medium

Best Use Case

Long-range precision with better ammo economy than heavy snipers

Rattler
Assault Rifles

Rattler

Common
Ammo Medium Ammo
Fire Mode Full-Auto
Damage 9
Range 56.2
Fire Rate 33.3
Magazine 12
ARC Penetration

Medium

Best Use Case

Reliable starter assault rifle with balanced stats

Special Note

Magazine grows from 12 to 24 rounds through upgrade tiers.

Renegade
Battle Rifles

Renegade

Rare
Ammo Medium Ammo
Fire Mode Lever-Action
Damage 35
Range 68.8
Fire Rate 21
Magazine 8
ARC Penetration

Medium

Best Use Case

Long-range battle rifle with excellent damage and range

Stitcher
Submachine Guns

Stitcher

Common
Ammo Light Ammo
Fire Mode Full-Auto
Damage 6.5
Range 42.1
Fire Rate 45.3
Magazine 20
ARC Penetration

Weak

Best Use Case

Close-range SMG for aggressive pushes

Special Note

Nerfed in Patch 1.17.0: base damage 7→6.5, headshot multiplier 2.5→1.75, per-shot dispersion increased ~50%.

Tempest
Assault Rifles

Tempest

Epic
Ammo Medium Ammo
Fire Mode Full-Auto
Damage 10
Range 55.9
Fire Rate 36.7
Magazine 25
ARC Penetration

Medium

Best Use Case

High-tier assault rifle with excellent balanced stats

Special Note

Popular choice for experienced raiders

Torrente
Light Machineguns

Torrente

Rare
Ammo Medium Ammo
Fire Mode Full-Auto
Damage 8
Range 49.9
Fire Rate 58.3
Magazine 60
ARC Penetration

Medium

Best Use Case

Suppressive fire with large magazine capacity

Special Note

Ideal for sustained engagements and ARC swarms. Magazine grows from 60 to 90 rounds through upgrade tiers.

Venator
Pistols

Venator

Rare
Ammo Medium Ammo
Fire Mode Semi-Auto
Damage 16
Range 48.4
Fire Rate 36.7
Magazine 10
ARC Penetration

Medium

Best Use Case

High-damage sidearm with good range and accuracy

Special Note

Fires 2 rounds per trigger pull. Nerfed in Patch 1.17.0: base damage 9→8 per shot (16 combined), headshot multiplier 2.5→2.0. Each shot fires 2 projectiles of 8 damage.

Vulcano
Shotguns

Vulcano

Epic
Ammo Shotgun Ammo
Fire Mode Semi-Auto
Damage 49.5
Range 26
Fire Rate 26.3
Magazine 6
ARC Penetration

Weak

Best Use Case

Close-quarters combat, quick ARC elimination

Hullcracker
Launchers

Hullcracker

Epic
Ammo Launcher Ammo
Fire Mode Pump-Action
Damage 100
Range 38.9
Fire Rate 20.3
Magazine 5
ARC Penetration

Very Strong

Best Use Case

Queen hunts, Bastion/Bombardier elimination

Special Note

Does NOT damage players - only detonates on ARC enemies. Designed specifically for breaking ARC armor.

Bettina
Assault Rifles

Bettina

Epic
Ammo Heavy Ammo
Fire Mode Full-Auto
Damage 16
Range 52
Fire Rate 28.7
Magazine 22
ARC Penetration

Strong

Best Use Case

Versatile all-rounder for PvE and PvP

Special Note

One of the most popular weapons. Heavily buffed in Patch 1.26.0 Riven Tides: base damage 14→16, fire rate interval 285→235 (lower = faster), dispersion −40%, recovery +30%, ARC armor damage +33%, heavy ammo stack 40→60. Patch 1.29.0: fire rate interval slightly increased 235→250 (minor nerf).

Canto
Submachine Guns

Canto

Rare
Ammo Medium Ammo
Fire Mode Full-Auto
Damage 6.5
Range 51
Fire Rate 56.7
Magazine 18
ARC Penetration

Medium

Best Use Case

Close-quarters combat against ARC and Raiders: high agility makes it ideal for mobile, aggressive playstyles

Special Note

Added in Patch 1.22.0 Flashpoint. Despite medium ammo, damage per shot matches the Stitcher: the advantage is in its higher fire rate (56.7) and exceptional agility (78.3). Supports Muzzle, Underbarrel, Medium-Mag, and Stock mods.

Dolabra
Shotguns

Dolabra

Legendary
Ammo Energy Ammo
Fire Mode Semi-Auto
Damage 50
Range —
Magazine 8
ARC Penetration

Strong

Best Use Case

Legendary energy shotgun: hip-fire wide blast shreds close-range targets in 2 shots; ADS focused beam extends to medium range for armor penetration

Special Note

Added in Patch 1.22.0 Flashpoint. Variable Focus mechanic: hip-fire delivers a wide short-range blast (2-shot kill on Heavy shield); ADS narrows to a focused heat beam for medium range (3-shot kill on Heavy shield): uniquely, ADS deals less total damage than hip-fire. Legendary rarity: cannot be tiered up. Supports Underbarrel and Stock mods only.

Rascal
Launchers

Rascal

Rare
Ammo Launcher Ammo
Fire Mode Break-Action
Damage 75
Range 28.3
Fire Rate 13.7
Magazine 1
ARC Penetration

Very Strong

Best Use Case

Anti-ARC sidearm: armor-piercing grenade launcher that frees up a primary weapon slot

Special Note

Added in Patch 1.29.0. Single-shot break-action launcher. Lightweight alternative to the Hullcracker. Slower reload and some aim unpredictability, but provides anti-ARC firepower without the weight commitment of a primary heavy weapon. Projectiles only detonate on ARC enemies.

Aphelion
Battle Rifles

Aphelion

Legendary
Ammo Energy Ammo
Fire Mode 2-Round Burst
Damage 25
Range 76
Fire Rate 9
Magazine 10
ARC Penetration

Strong

Best Use Case

Long-range precision with energy-based damage, excellent ARC penetration

Special Note

Cannot be upgraded. Highest range of any battle rifle. Buffed in Patch 1.17.0: reload time 4.5s→3.5s, time between shots 0.9s→0.7s, vertical recoil reduced ~50%, ADS settle speed improved ~35%. Weapon sway reduced in Patch 1.45.0 for steadier aiming.

Compare Weapons (0/4)

Weapon Comparison

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PvP Tier List - May 2026

Ranked by effectiveness in player vs player combat

S Top-Tier
Renegade Battle Rifle
Tempest Assault Rifle
Ferro Battle Rifle
Anvil Pistol
A Excellent
Bettina Assault Rifle
Vulcano Shotgun
Kettle Assault Rifle
Venator Pistol
Bobcat SMG
B Good
Il Toro Shotgun
Torrente LMG
Arpeggio Assault Rifle
Osprey Sniper Rifle
Burletta Pistol
Stitcher SMG
C Average
Rattler Assault Rifle
D Weak
Jupiter Sniper Rifle
Equalizer Special
Hairpin Pistol
F Avoid
Hullcracker Launcher
Rascal Launcher

PvP Note (Updated for Patch 1.29.0): Renegade remains the best rifle. Bobcat is the top SMG for PvP: fastest close-quarters TTK with solid mobility. Stitcher still usable but no longer dominant after 1.17.0 nerfs (damage 7→6.5, headshot 2.5→1.75). Bettina got a minor fire rate adjustment in 1.29.0 (interval 235→250) but stays meta. Hullcracker and Rascal don't detonate on players: useless in PvP combat.

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PvE Tier List - May 2026

Ranked by effectiveness against ARC enemies

S Best in Class
Hullcracker Launcher
Rascal Launcher
Equalizer Special
Jupiter Sniper Rifle
Bettina Assault Rifle
Ferro Battle Rifle
A Excellent
Tempest Assault Rifle
Renegade Battle Rifle
Anvil Pistol
Osprey Sniper Rifle
Vulcano Shotgun
B Good
Il Toro Shotgun
Torrente LMG
Venator Pistol
Burletta Pistol
Rattler Assault Rifle
C Average
Arpeggio Assault Rifle
Stitcher SMG
Bobcat SMG
D Weak
Kettle Assault Rifle
Hairpin Pistol

PvE Note (Updated for Patch 1.29.0): Hullcracker and the new Rascal (added 1.29.0) are both designed solely for blasting ARC enemies: Very Strong penetration, won't detonate on players. Rascal is the lighter sidearm alternative. Bettina is the best assault rifle for ARC armor. Light ammo weapons like Stitcher and Bobcat fall off against armored enemies.

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