Arc Raiders Update 2.1.0 — Field Repair Fix, Grappling Hook & Pendola Pass Fixes
Update 2.1.0 is the first patch after Frozen Trail 2.0. Embark calls it a Store Update because it adds the Carrion Set, but it is mostly fixes: the Field Repair and Broad Shoulders skill bugs, the Gondola elimination bug on Pendola Pass, and a batch of Grappling Hook problems. It also started the PvE toggle test, which ran October 13-20, and stamina items can no longer skip the Sprinting on Fumes penalty.
Changes That Affect How You Play
No Stamina Items During the Sprinting on Fumes Cooldown
Stamina-restoring consumables can no longer be used while the Sprinting on Fumes cooldown is active, and Fight or Flight no longer bypasses that penalty either. Embark says the recovery penalty is the main balancing cost of the skill, so if your build relied on chugging stamina items after a long sprint, plan for the downtime now. See the Skill Tree guide.
Frigate Hatches Now Burn
Frigate hatches deal burning damage over time when they open, so don't stand on or under them. Frigate cargo collision is smoother so you no longer get stuck on curved surfaces, and the cargo drop no longer knocks players out by accident.
Mobile-Fire Grip Fittings Need Skulker Targeters
Researching Mobile-Fire Grip Fittings now correctly asks for Skulker Targeters instead of Skulker Drivers. If you were farming Drivers for it, switch targets on the Skulker.
Hairpin Semi-Auto Amplification
The Hairpin's Semi-Auto Amplification now applies its reduced headshot damage as intended, which is a small nerf for anyone who amplified it for headshots.
Skill Tree Fixes
Several skills from the reworked Skill Tree did not work properly at launch. All of these are fixed in 2.1.0:
Field Repair works right after unlocking
Field Repair could stay unavailable if you unlocked it after already playing a round in the same session. You no longer need to restart the game for it to take effect.
Broad Shoulders active on spawn
Broad Shoulders did not apply when you spawned, so you could not sprint even inside your raised carry limit. Inventory weight now updates correctly after loading in.
Fight or Flight no longer skips the Sprinting on Fumes penalty
Fight or Flight could bypass the recovery penalty that follows Sprinting on Fumes. Stamina-restoring consumables are also blocked during that cooldown now, because Embark sees the penalty as the main risk of using the skill.
Field Salvaging shows the right items
Field Salvaging could list the wrong items if you unlocked it after playing a round in the same session. Interrupting Field Salvaging or Field Repair no longer locks your camera.
Weight shown correctly at end of round
End of Round inventory weight and max loadout weight now include skills like Reduced Weapon Encumbrance and Max Carry Weight, and weight is no longer miscalculated right after loading into a round.
Grappling Hook & Tether Launcher Fixes
Map Fixes
Pendola Pass
More on the map in our Pendola Pass guide.
All Maps
Animation, Audio, Quests, Performance & UI
Store & Cosmetics
Carrion Set
New cosmetic set in the store.
Zenith Outfit Toggles
Players who completed their fifth Expedition get the missing Zenith Outfit toggles.
Weapon Stencils
Stencil rarity shows in the weapon tooltip, and new stencils get a "new" marker in Customization.
Should the PvE Toggle Come Back to Arc Raiders?
Embark's PvE toggle test ran October 13 to 20, and Embark plans to share what happens next in November. Tell us what you think before then. It takes five seconds, it's anonymous, and we'll publish the results here and pass them on to Embark.
We'll post the results once the poll closes. Embark is also sending its own survey to players after the test, so look out for that in-game or by email.