Arc Raiders Live Update 1.39.0 — Defensive PvP Matchmaking Change & Trinket Stacking

Patch 1.39.0 tests a significant change to matchmaking: only the fights you choose to start will influence your playstyle estimate, defending your squad won't affect it at all. Trinkets introduced with the Converging Paths project now stack like standard trinkets, Seeker and Wolfpack Grenade damage is fixed, and Dam Battlegrounds and Buried City get another round of collision and clipping fixes.

Matchmaking Change Trinket Stacking Grenade Damage Fix Dweller Outfit Map Fixes

Matchmaking: Testing Defensive PvP

Change

Defending No Longer Affects Your Playstyle Estimate

Embark is testing a new matchmaking model: only the fights you choose to start will influence your playstyle estimate, and defending yourself won't affect it at all. Previously, defensive actions counted toward the estimate with reduced weight.

Change

How Defending Is Determined

If the other squad damages, downs, or knocks out any of your squadmates first, your whole squad counts as defending. Longer firefights with more damage and downs carry more weight toward the aggressor's estimate; brief exchanges still count as starting a fight but with minimal impact. Joining an existing fight between other squads counts as starting a fight.

Solo/Duo/Trio Tracking Still Active

The separate Solo, Duo, and Trio matchmaking tracking introduced in 1.36.0 and the optimizations from 1.38.0 remain in place. Embark is monitoring performance metrics and gathering community feedback through surveys as this change rolls out.

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Items & Trinkets

Change

Converging Paths Trinkets Now Stack

Trinkets introduced alongside the Converging Paths project now stack similarly to other trinkets, with drop rates adjusted across maps to account for the change.

Fix

Train Model Duplication in Raider Den

Fixed an issue causing the Train model to duplicate in the Raider Den.

Store & Cosmetics

Dweller Outfit

New outfit added to the store.

Gameplay & Weapon Fixes

Fix

Seeker Grenade & Wolfpack Grenade — Inconsistent Damage

Fixed inconsistent damage output from the Seeker Grenade and Wolfpack Grenade.

Map Fixes

Dam Battlegrounds — fixed clipping issues, floating props, and landscape holes
Buried City — fixed collision issues, invisible obstacles, and material problems
Buried City — closed an out-of-bounds hole accessible via Snap Hook

Bug Fixes

Notable fixes across audio, cosmetics, stability, and UI.

Footstep audio in water — improved
Dodge Roll audio — added more distinct sounds and variations
Cinematic ambient audio — adjusted
Blindspot Set — fixed mislabeled customization toggles
Triumph Set — updated to use Helmet Only
Scorta Set — updated to use Gauntlet Off, corrected outfit color names in UI
Blue backpack cosmetic — fixed missing UI string
End of Round tunnel — fixed players getting stuck
Photosensitive warning screen — fixed startup crash
Item price display — fixed shorthand formatting in Japanese and Simplified Chinese
Trinket name localization — updated
Start screen — new looping background video
Item tooltips — fixed L3 gamepad toggle
Projects Tab — improved list grouping, previews, descriptions, navigation, and advancement tracking
"Howl" emote — fixed duplicate preview
Expedition & Project UI — improved grouping

Known Issues

Outstanding issues Embark has acknowledged but not yet resolved as of this patch.

Xbox Series S crashes — investigation ongoing
Quick Wheel — item selection may swap unexpectedly
Dolabra, Hullcracker, Rascal — don't damage training dummies
Trigger 'Nade — throw animation may fail after detonation
Gadgets/throwables — some lack a Cancel button
Weapon swap animation — may break after vaulting
Baron Husk — search animation interruptions appear broken
Shredders — float to the ceiling in Hidden Bunker rooms
Leapers — can jump through the ARC Turbine
Shots while riding an ARC — may not register
Flashlight beams — may pass through some doors
Hairstyle clipping — through Reaver Outfit helmet, and on Triumph and Azimuth outfits
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